This is my environment art portfolio. I have been working as an environment artist on AAA games for over 8 years. With another three years prior working on indie games and doing freelance work. During that time I have worked on twelve titles, and shipped ten.
Some high poly practice meshes I tossed into Marmoset 2 to have fun trying out PBR materials. Each scene took between two to four hours from start to finish in terms of modeling and the material setup inside Marmoset 2.